Meet a Game Developer – Marc Polican

This week we delve into the mind of Altitude’s Engineering Director Marc Polican. He’s taking a break from writing lines of codes and he gives us his insights on game development and just what makes a Game Dev’s mind tick. What is your nickname, rank, and serial number? Hi. People usually call me Marc. I Read More »

Run Run Super V Game Dev Diary #1: Casual Connect Asia

Hi everyone! I’m Luna, Creative Director at Altitude and the game designer for Super V. We’re starting a Developer Diary so you can see how the game is being made and how it evolves until launch. This first Dev Diary talks about our first playable build which we showed in Casual Connect Asia, the feedback Read More »

Meet A Game Developer: Luna Cruz

Playing video games is one thing, making them is another. We dive into the mind of Altitude’s Creative Director Luna Cruz and she gives us her thoughts on games, work, and alpacas. What is your name, rank, and serial number? I’m Luna Cruz, and I’m the Creative Director and one of the co-founders of Altitude Read More »

Altitude’s First Game – Run Run Super V!

Hello! I’m Jan Rey of Altitude Games. I’m here to show you our very first game in development. Inspired by our love of Super Robots and Japanese tokusatsu shows: Run Run Super V . Alpaca your bags and let’s get started. Run Run Super V is a 2D action game that offers you the chance Read More »

Meet a Game Developer: Chester Ocampo, Altitude Games

(I recently interviewed our Art Director, Chester Ocampo for Rappler. We’re republishing the entire article here.) How did you get started as an artist? I’ve been drawing ever since I could remember, having been inspired by TV shows and comic books at a very early age. Live-action TV shows like Bioman and Shaider, cartoons like Read More »

Welcome to Altitude!

Welcome to our blog! My name is Gabby, CEO and Co-Founder of Altitude. Our startup is a mobile game studio composed of five co-founders that have been part of the Southeast Asian game development scene over the last decade. Our mission is to create original IP through midcore mobile games. I first worked with Luna Read More »