Who are the Millennials?

What comes to mind when you hear the word “millennials”? Our HR Associate Joy, did some research and also interviewed people at Altitude Games who fit within the age range (the term is used for people born from 1980 to 1996) to make a profile of the millennial at the workplace. We found that there are Read More »

Virtual Office: The Future of the Workplace

Greetings, fellow alpacas! For the rest of September, we’ll be doing a series on the virtual office written by our HR Associate, Joy Panaligan. “So, where do you work?” “I work from home” “What? That’s possible?” A virtual workplace seems like a rare setup, especially in a developing country like the Philippines. Local employees usually Read More »

Meet a Game Developer: Jay Gavarra

Greetings, fellow alpacas! Today we dive into the mind of another one of Altitude’s game wizards: Jay Gavarra.  He may not admit it, but he’s already a veteran in the local game dev scene. He’s here to talk about his roots, his favorite games, and all the stuff he’s done up to this point. Read Read More »

5 tips for aspiring 2D game artists

Greetings, fellow alpacas! Art is the first thing you notice when you see a game. Whether it’s a nightmare-filled shooter or a cute and bubbly puzzle game, art draws the player in and creates a complete, engaging experience. Do you want to be a 2D game artist? Our Art Director Chester Ocampo shares with us his Read More »

Dream Defense update: Lots of new stuff!

Greetings, defenders! Last January, we announced on Facebook that we had a new game out on open alpha – Dream Defense! Thanks to your feedback, we’ve made a lot of significant improvements in the game. Read on to see what you can look forward to in the latest update.   In this update: A new upgrade Read More »

Zodiac Pop! update: New levels!

Greetings, jelly pals! Zodiac Pop! has been out worldwide for a month now and has even been featured on Google Play. Since then, we’ve been gathering all the feedback and comments you guys gave, and addressed them in the game’s first update! In this update: A new zone with more levels, tweaks to make the Read More »

Meet a Game Developer: Benjo Pacia and Erwin Umali

Today, we have a double developer interview for you! Meet Benjo and Erwin, college friends and game jam buddies who continued working together after graduation at Altitude.     Benjo Pacia Who are you and what do you do in Altitude? BP: I am Benjo, and I am a Game Designer at Altitude Games. What Read More »

Zodiac Pop! Game Dev Diary #1 : Bubbles in Space!

Greetings, fellow alpacas! We launched our latest game, Zodiac Pop!, 2 weeks ago — if you haven’t checked it out yet, you can play it for free here. Today, we’re going behind the scenes with the development team: Benjo (Game Designer), Erwin (Game Engineer), Dax (UI and Graphics), and Eveth (Game Artist). Find out how Read More »

Recap – “Knowing How to Code Gives Us Superpowers”

Hello everyone! This is Paul, Technical Director at Altitude Games.  Altitude recently sponsored the DLSU Manila Technology Summit last June 11, 2016, and I had the privilege to give a talk on game startups and game development.  You can view the full slides above, but today I wanted to delve more into one of the slides: Read More »

Recap: Casual Connect Asia + Gamesauce feature

Hi everyone! This is Luna, Creative Director of Altitude. It’s been a while since we’ve posted on our blog; it’s time to update you on what Altitude’s been up to this year. Casual Connect Asia Gabby (CEO), Jay (game designer), and I went to Singapore last May for Casual Connect Asia. It’s one of our Read More »